Aug 15, 01:51 am
PARIS LANDMARK
Competition for Paris 2012 Olympic Landmark.
Project by GEORGE KATODRYTIS / STUDIONOVA: PARIS LANDMARK, 2004:
Advancements in digital simulation enable designers to produce the required results instantly, projecting (Leon Battista Alberti) and mirroring (Jacques Lacan) the future as desire and fear. The world had once been represented through the Albertian frame of perspective or Lacan’s mirror stage theory, which positions the child within a physical and familial space. The more recent dynamic interpretations of the explosive space of the Futurists, the plastic compositions of the Constructivists, and Modernist model of the open plan, are now replaced by the methods and means of designing through simulation and virtuality.
This creates a new condition: an introverted kind of space, which is deformed rather than expandable, reflective rather than solid, transparent and fluid rather than edited. Though it is interactive, it represents physical isolation and tends toward tele-socialization. (Paul Virilio)
PARIS LANDMARK
A proposal for a landmark in Paris, made with galvanized stainless steel. Genetic algorithms and programming scripts were used to generate the skin lattice that on one hand appears random but on another it follows a very strict and precise geometry of an envelope. A perforated metal skin defines another enclosure that contains a spiral ramp leading to the top, at the viewing platform.
From Roland Barthes, The Eiffel Tower and Other Mythologies, (Farrar, Straus & Giroux, New York, 1979)
Filed under: PROJECTS
George, let me congratulate you for your good work, i’ve been admiring it, and let me tell u i’ve got very impressed with your future house and this one, the Paris Landmark. I’m looking foward to explore the design concepts that you use. I just think that in your projects is missing some 2d drawings to fully understand your projects. But..KEEP ON!